
Instructions
The basics
This is the control
panel. The window to the left is where all the action will be. The
one to the right displays various kinds of information.
While playing, you move the main character around with the I, J,
K and L keys and fire with SPACE. The background will scroll and
follow you along. You can also climb in and out of the sewers (see
below).
The rounded
objects with numbers on them are symbolic representations of droids.
Your enemies. The bad guys. All of them have to be killed. You do
that by shooting at them or crushing them with brute force. Of course,
they can do the same to you. (Otherwise this wouldn't be
any fun, would it?)
You have a
force field which protects you from direct physical injury, but
all collisions wear down your energy supply. So does shooting. When
it's all gone, your power pack has a tendency to explode and, well,
kill you rather violently, so try not to let that happen.
At any time
during the game you can press the S key to pause it. In that state,
clicking on any droid (or yourself) will bring up statistics about
it in the information window. You get to see, for example, what
strength, shields and firepower it is equipped with. Pressing G
starts the game again.
Important
objects
The graphics have
been deliberately created to make it obvious what you can walk on
and which things are obstacles. But these items probably need an explanation:
 |
Battery.
Aside from being worth 25 points, it replenishes part of your
energy. |
 |
Manhole.
Enter the sewers by pressing D. |
 |
Exit.
Go up again by pressing E. |
Taking over
droids
This isn't one
of those mindless games you can beat by just running around and shooting
at everything that moves. (I thought I'd try something different this
time.) A good strategy is essential. The armors of some of the droids
are simply too strong for your standard weapon. Sooner or later you
will need to upgrade.
The way you
acquire better strength, shields and firepower is by hacking into
droids and taking control of them. Then you can ride the droid and
get access to all its capabilities. And if you run out of energy,
only the droid gets killed. You'll be safe ... for a while.
All droids
have a neural network processor which works as a brain. Leading
out from it, sending directives to the body, is a neural brain
stem. This happens to be very sensitive to outside influence.
By feeding electrical impulses through the right cables, you can
block out the droid's processor and gain control over all motoric
parts -- wheels, limbs and weapons. But droids also have a built-in
defense which will try to counteract your tampering by sending impulses
of its own into the brain stem. The better the operating system,
the tougher the defense.
To initiate
a takeover attempt, hold down the T key and get in physical contact
with a droid. Then you will be presented with the following screen:
 |
- Influence
meter. This shows which side is currently dominant.
- Spare
impulse generators. Release a new one by pressing SPACE
or K.
- Color
switch. Any impulse sent through it will change into the
opponent's type.
- Junction.
Splits or combines impulses.
- Active
impulse generator. It transmits a signal for a few seconds
and then fades away.
- The
neural brain stem of the unit you are trying to take over.
- Timer.
When it runs out, the dominant side wins.
|
Move your
impulse generators up and down. When they are in a proper position,
press SPACE to make them fire a signal. (It may take a couple of
tries before you get the hang of it.)
If you lose,
your power source or the droid you are presently in control of will
burn out and explode. If you win, on the other hand, the other droid
is then your property, and instead of your character on the screen
you will see a representation of that droid, but colored white.
Now, in addition to its strength, shields and firepower you will
also have access to its operating system, which may make it easier
to take over other droids, in turn.
Statistics
Model
100

Class: Household
Name: Home surveillance droid, a.k.a. "Door stop"
Firepower: None
Armor: Level 1, plastic
Strength: Level 1
Natural speed: 4 km/h
Operating System: CP/M
|
When you click
on a droid during the paused state, the information you get looks
something like this.
There are
five different droid classes: household (red), maintenance (yellow),
construction (green), law enforcement (blue) and military (black).
Household droids are typically the dumbest and weakest, with the
rest ranging in that order up to the military droids, which are
the smartest and most powerful. The number identifies the specific
droid model -- in this case the "Model 100, home surveillance droid."
The level
values of Firepower and Strength determine the offensive
capabilities of the droid, for shooting and bumping respectively.
Similarly, the Armor value determines its defensive
capability. A level 3 armor will protect against firepower up to
level 3, and so on. (You can also hear, when you are shooting at
a robot, if your bullets just bounce off. Then there's a "plink"
sound instead of a crash.)
Natural
speed is how fast the droid can move on its own.
Scoring
This part is pretty
simple. If you kill a droid you get as many points as its model number.
If you take over it you get twice that amount. And the batteries,
as previously stated, are worth 25 points each.
Overview map
Clicking the little button that says "MAP" brings up (you guessed
it) a symbolic map of the current area. It doesn't contain any information
about the terrain -- just the relative locations of you, the remaining
droids and the batteries.
Clicking on
the "OK" button sends you back to the game screen.
Optional music
The game comes
with a background tune in three formats: MIDI, MOD and SID. If you
have a fast computer and the appropriate browser plug-in installed,
just click on the corresponding button to play it. Click NONE if you
wish to turn it off.
Click
Here To Enter Game - Good luck!